#============================================================================ # PHOST CONFIGURATION FILE (Alternative Combat / PLIST) #================================= # THINK CAREFULLY BEFORE CHANGING THE BATTLE PARAMETERS!!!! # # This configuration file was designed for the alternative shiplist PLIST2 # Detailed informations at: # http://www.geocities.com/TimesSquare/Realm/5407/ => PLIST2 link # # Shortcut: # The PLIST is an alternative shiplist, which could be used for VGAP PHost games. # The remarkable thing of PLIST is that there are more powerful ships for all races, # carrying up to 20 main weapons (Death Star Carrier). # The pconfig.src has to be modified, a diffrent battle setting is used. # # Furthermore, a new improved PAL Setting has been developed. See BUILD # QUEUE OPERATION for more details. # # Vagabund thanks Andrew Sterian for his great PHost! # This Pconfig has Been Slightly Modified By Admiral Thrawn ###################################################################### # # # P H O S T S E C T I O N # # # ###################################################################### # Only PCONFIG versions 3.2.2.10 and higher recognize the '%' section # delimiter. % PHOST # GENERAL OPTIONS # --------------- GameName = Pconfig For Plist 2.2. By Admiral Thrawn AllowRegisteredFunctions = Yes ScoringMethod = Compatible TonsScoreCountsPlanets = No DisablePasswords = No CPEnableBigTargets = Yes AllowMoreThan50Targets = No,No,No,No,No,No,No,No,No,No,No CPEnableLanguage = Yes Language = English, English, English, English, English, English, English, English, English, English, English, English FilterPlayerMessages = No,No,No,No,No,No,No,No,No,No,No CPEnableRaceName = Yes RecycleRate = 75 ScanRange = 250 SensorRange = 250 AllowNewNatives = Yes AllowAlchemy = Yes AllowScienceMissions = Yes TerraformRate = 2 CPEnableMessage = Yes AllowPlayerMessages = Yes DeleteOldMessages = Yes CPEnableRumor = Yes CPEnableAllies = No DelayAllianceCommands = No CPEnableGive = Yes CPEnableRemote = No AllowShipCloning = Yes ShipCloneCostRate = 300,300,200,200,1000,200,500,200,200,200,200 IonStormActivity = 0 CPEnableSend = Yes AllowExtendedMissions = Yes ExtMissionsStartAt = 20 WormholeUFOsStartAt = 50 AllowWraparoundMap = Yes WraparoundRectangle = 1000,1000,3000,3000 AllowBeamUpClans = Yes AllowBeamUpMultiple = Yes # MOVEMENT # -------- AllowGravityWells = Yes GravityWellRange = 3 RoundGravityWells = Yes AllowHyperWarps = Yes AllowHyperjumpGravWells = Yes AllowNoFuelMovement = No UseAccurateFuelModel = Yes AllowOneEngineTowing = No TowedShipsBreakFree = Yes AllowAlternativeTowing = Yes # RACIAL ABILITIES # ---------------- PlayerRace = 1,2,3,4,5,6,7,8,9,10,11 MapTruehullByPlayerRace = Yes AllowFedCombatBonus = Yes AllowSuperRefit = Yes AllowAntiCloakShips = Yes AlternativeAntiCloak = Yes AntiCloakImmunity = No, No, No, No, No, No, No, No, No, No, No AllowHiss = Yes HissEffectRate = 7 MaxShipsHissing = 10 AllowDeluxeSuperSpy = Yes SpyDetectionChance = 10 AllowGloryDevice = Yes CumulativePillaging = Yes RobFailureOdds = 5 AllowGamblingShips = Yes AllowBoardingParties = Yes AllowPrivateerTowCapture = Yes BorgAssimilationRate = 100 AllowChunneling = Yes AllowAlliedChunneling = No AllowWebMines = Yes CrystalsPreferDeserts = Yes CrystalSinTempBehavior = Yes AllowCrystalTowCapture = Yes DarkSenseRange = 150 AllowImperialAssault = Yes RobotsBuildFighters = Yes RebelsBuildFighters = Yes AllowRebelGroundAttack = Yes AllowRGAOnUnowned = No RGANeedsBeams = Yes ColoniesBuildFighters = Yes RamScoopFuelPerLY = 1 AllowAdvancedRefinery = Yes AllowBioscanners = Yes # PLANETS (COMBAT-POPULATION-ECONOMY) # ----------------------------------- AllowPlanetAttacks = Yes PlanetsAttackRebels = No PlanetsAttackKlingons = No DefenseForUndetectable = 20 FactoriesForDetectable = 15 MinesForDetectable = 20 AllowEatingSupplies = Yes ClimateLimitsPopulation = Yes ClimateDeathRate = 3 NativeClimateDeathRate = 0 MaxColTempSlope = 1000 TransuraniumDecayRate = 8 StructureDecayPerTurn = 5 RaceMiningRate = 70,200,100,100,100,100,100,100,100,100,100 ColonistTaxRate = 200,100,100,100,100,100,100,100,100,100,100 NativeTaxRate = 200,100,100,100,100,100,100,100,100,100,100 RaceGrowthRate = 100,100,100,100,100,100,100,100,100,100,100 MaxPlanetaryIncome = 5000 ProductionRate = 100,100,100,100,100,100,100,100,100,100,100 FreeFighters = 0,0,1,1,1,1,1,15,0,0,0 PlanetaryTorpsPerTube = 2 # 2 torps per tube will work fine too # SPACEMINES # ---------- AllowMinefields = Yes MaximumMinefieldRadius = 175 UnitsPerTorpRate = 100,100,100,100,100,100,100,100,400,100,100 AllowMinesDestroyMines = Yes AllowMinesDestroyWebs = No MineScanRange = 200 MineHitOdds = 1 MineOddsWarpBonusX100 = 5 MineTravelSafeWarp = 1 MineHitDamageFor100KT = 100 MineDecayRate = 5 MineSweepRate = 4 MineSweepRange = 5 WebMineHitOdds = 5 WebMineOddsWarpBonusX100 = 5 WebMineTravelSafeWarp = 2 WebMineDecayRate = 3 WebHitDamageFor100KT = 10 WebDrainFuelLoss = 25 WebMineSweepRate = 3 WebMineSweepRange = 0 FighterSweepRange = 0,0,0,0,0,0,0,0,0,0,80 FighterSweepRate = 0,0,0,0,0,0,0,0,0,0,15 AllowColoniesSweepWebs = No IonStormsHideMines = No HullTechNotSlowedByMines = 7 # METEORS # ------- RandomMeteorRate = 1 MeteorShowerOdds = 2 MeteorShowerOreRanges = 10,10,10,10,200,200,200,200 LargeMeteorsImpacting = 0 LargeMeteorOreRanges = 100,100,100,100,10000,9000,9000,7000 AllowMeteorMessages = Yes # CLOAKING # -------- CloakFailureRate = 1 AllowCloakFailMessages = Yes RobCloakedShips = No RobCloakedChance = 0 CloakFuelBurn = 5 MineHitOddsWhenCloakedX10 = 5 CloakMineOddsWarpBonusX100 = 5 CloakedMineTravelSafeWarp = 1 DamageLevelForCloakFail = 25 AllowTowCloakedShips = Yes AllowCloakedShipsAttack = Yes # WORMHOLES # --------- AllowWormholes = Yes WrmDisplacement = 1 WrmRandDisplacement = 0 WrmStabilityAddX10 = 0 WrmRandStability = 0 WrmMassAdd = 0 WrmRandMass = 0 WrmVoluntaryTravel = Yes WrmTravelDistDivisor = 100 WrmTravelWarpSpeed = 9 WrmTravelCloaked = No WrmEntryPowerX100 = 25 # COMBAT OPTIONS # -------------- GroundKillFactor = 1,30,5,15,1,1,1,1,1,1,1 GroundDefenseFactor = 1,10,1,5,1,1,1,1,1,1,1 AllowEngineShieldBonus = Yes EngineShieldBonusRate = 25 AllowESBonusAgainstPlanets = Yes NativeCombatSurvivalRate = 85 AllowInterceptAttack = Yes # COMBAT PARAMETERS # ----------------- BayRechargeRate = 40 BayRechargeBonus = 1 BeamRechargeRate = 4 BeamRechargeBonus = 4 TubeRechargeRate = 30 BeamHitFighterCharge = 460 BeamHitShipCharge = 600 TorpFiringRange = 30000 BeamFiringRange = 25000 TorpHitOdds = 50 BeamHitOdds = 70 BeamHitBonus = 12 StrikesPerFighter = 5 FighterKillOdds = 10 FighterBeamExplosive = 9 FighterBeamKill = 9 ShipMovementSpeed = 100 FighterMovementSpeed = 300 BayLaunchInterval = 2 MaxFightersLaunched = 30 AllowAlternativeCombat = Yes StandoffDistance = 10000 PlanetsHaveTubes = No FireOnAttackFighters = Yes TorpHitBonus = 13 TubeRechargeBonus = 7 ShieldDamageScaling = 40 HullDamageScaling = 20 CrewKillScaling = 30 ExtraFighterBays = 3,0,0,0,0,0,0,0,0,0,0 BeamHitFighterRange = 100000 FighterFiringRange = 3000 # BUILD QUEUE OPERATION # --------------------- # # Feel free to change these numbers, they have basically just been # pulled out of a hat and are by no means "optimal". # # For PLIST with alternative combat, it may not be worthwhile # to implement any build queue strategy other than FIFO, since # the top ships are more-or-less comparable (factoring in # tax rates, nature of the race, etc.) In that case, you can # just set # SBQBuildPALBoost = 0 # SBQNewBuildPALBoost = 0 # SBQPointsForAging = 500 # SBQBuildChangePenalty = -1 # PALPlayerRate = 0 # and forget about the rest. # # Comment by VAGABUND: # It is favorable to use the FIFO list or our PAL setting: # http://www.geocities.com/TimesSquare/Realm/5407 SBQBuildPALBoost = 1 SBQNewBuildPALBoost = 1 SBQPointsForAging = 750 SBQBuildChangePenalty = -1 PALDecayPerTurn = 20 PALPlayerRate = 100 PALCombatAggressor = 0 PALAggressorPointsPer10KT = 2 PALOpponentPointsPer10KT = 2 PALAggressorKillPointsPer10KT = 10 PALOpponentKillPointsPer10KT = 10 PALCombatPlanetScaling = 60 PALCombatBaseScaling = 120 PALShipCapturePer10Crew = 5 PALRecyclingPer10KT = 4 PALBoardingPartyPer10Crew = 4 PALGroundAttackPer100Clans = 100 PALGloryDevice = 100 PALGloryDamagePer10KT = 2 PALImperialAssault = 100 PALRGA = 10 PALPillage = 10 ###################################################################### # # # P C O N T R O L S E C T I O N # # # ###################################################################### # This section controls fine-grain PHOST operation. See PCONTROL.HTM # for more details % PCONTROL LargeMeteors = Normal MeteorShowers = Normal TransferOwner = Normal AntiCloak_1 = Normal DeluxeSuperSpy = Normal NewNativesAppear = Normal RobMission = Normal GamblingShips = Normal CargoDump = Normal CargoTransfer = Normal TrimShipCargo = Normal BeamTransfers = Normal GatherMission = Normal BeamUpCredits = Normal MinefieldDecay = Normal MineLaying = Normal MineSweeping = Normal MinefieldScan = Normal WormholeScan = Normal WebDraining = Normal SpecialMissions_1 = Normal BuildFighters = Normal BuildTorpedoes = Normal Alchemy = Normal ShipBuilding_1 = Execute pqboost1.ini DumpOldBaseParts = Normal BaseMissions_1 = Normal SupplyRepair_1 = Normal BoardingParties = Normal FreeFighters = Normal Movement = Normal GloryDevices = Normal AntiCloak_2 = Normal ColonizeMission = Normal SupplyRepair_2 = Normal BaseMissions_2 = Normal Combat = Normal SupplyRepair_3 = Normal Terraforming = Normal SensorSweep = Normal SpecialMissions_2 = Normal PlanetaryProduction = Normal PlanetaryHappiness = Normal PlanetaryTaxation = Normal PlanetaryGrowth = Normal PlanetaryLosses = Normal ShipBuilding_2 = Execute pqboost2.ini Assimilation = Normal SuperSpyMission = Normal ShipExploration = Normal # Configuration parameters for other programs go here. For example, # % SOMEADDON # # Parameter1 = 10 # Parameter2 = 20 # # % SOME_OTHER_ADDON # # Parameter1 = 10 # Parameter2 = Yes